.werkkzeug 3 opclasses
| CID (hexadec.) | Opclass name | nInputs |
|---|---|---|
| 0001 | Load | 0 |
| 0002 | Store | 1 |
| 0003 | Nop | 1 |
| 0005 | Time | 1 |
| 0006 | Event | |
| 0007 | Trigger | |
| 0008 | Delay | |
| 0009 | If | |
| 000a | SetIf | |
| 000b | State | |
| 000c | PlaySample | |
| 000d | Demo | |
| 000e | Menu | |
| 000f | Master Camera | |
| 0010 | KKriegerPara | |
| 0011 | Monster | |
| 0012 | KKriegerEvents | |
| 0013 | Respawn | |
| 0014 | SplashDamage | |
| 0015 | MonsterFlags | |
| 0016 | EventTime | |
| 0018 | ??? | |
| 0019 | ShakeEvent | |
| 001a | PipeSpline | |
| 001b | MetaSpline | |
| 001c | SplineScale | |
| 0021 | Flat | 0 |
| 0022 | Perlin | 0 |
| 0023 | Color | 1 |
| 0024 | Merge | VAR |
| 0025 | Format | 1 |
| 0026 | RenderTarget | |
| 0027 | GlowRectOld | 1 |
| 0028 | Dots | 1 |
| 0029 | Blur | 1 |
| 002a | Mask | 3 |
| 002b | HCSB | 1 |
| 002c | Rotate | 1 |
| 002d | Distort | 1 |
| 002e | Normals | 1 |
| 002f | Light | 1 |
| 0030 | Bump | 2 |
| 0031 | Text | 1 |
| 0032 | Cell | 0 |
| 0033 | Wavelet | 1 |
| 0034 | Gradient | 0 |
| 0035 | Range | 1 |
| 0036 | RotateMul | 1 |
| 0037 | Twirl | 1 |
| 0038 | Sharpen | 1 |
| 0039 | GlowRect | 1 |
| 003a | Import | 0 |
| 003b | ColorBalance | 1 |
| 003c | Unwrap | 1 |
| 003d | Bricks | 0 |
| 003e | Bulge | 1 |
| 003f | Render | |
| 0040 | RenderAuto | |
| 0041 | Export | 1 |
| 0060 | Dummy | |
| 0061 | ||
| 0063 | PartEmitter | |
| 0064 | PartSystem | |
| 0065 | Chaos01 | |
| 0066 | Tourque | |
| 0067 | Stream | |
| 0068 | ImgLayer | |
| 0069 | Billboards | |
| 006a | WalkTheSpline | |
| 006b | ChainLine | |
| 006c | aRTifakktory | |
| 006d | LineShuffle | |
| 006e | BillboardField | |
| 006f | BP06Spirit | |
| 0070 | BP06Jungle | |
| 0071 | Geloet2D | |
| 0072 | GeloetMesh | |
| 0073 | Water | |
| 0074 | Glare | |
| 0075 | Color Correction | |
| 0081 | Cube | 0 |
| 0082 | Cylinder | 0 |
| 0083 | Torus | 0 |
| 0084 | Sphere | 0 |
| 0085 | Select All | 1 |
| 0086 | Select Cube | 1 |
| 0087 | Subdivide | 1 |
| 0088 | Transform | 1 |
| 0089 | TransEx | 1 |
| 008a | Crease | 1 |
| 008b | UnCrease | 1 |
| 008c | Triangulate | |
| 008d | Cut | |
| 008e | Extrude Normal | |
| 008f | Displace | |
| 0090 | Bevel | 1 |
| 0091 | Perlin Displace | 1 |
| 0092 | Add | VAR |
| 0093 | Delete Faces | 1 |
| 0094 | Select Random | 1 |
| 0095 | Multiply | 1 |
| 0096 | MatLink | |
| 00a0 | Bend | |
| 00a1 | Select Logic | |
| 00a2 | Select Grow | |
| 00a3 | Invert | |
| 00a4 | Set Pivot | |
| 00a5 | UVProject | |
| 00a6 | Center | |
| 00a7 | AutoColl | |
| 00a8 | Select Sphere | |
| 00a9 | SelectFace | |
| 00aa | SelectAngle | |
| 00ab | Bend 2 | |
| 00ac | SmAngle | |
| 00ad | Color | |
| 00ae | Bend Spline | |
| 00af | LightSlot | |
| 00b0 | ShadowEnable | |
| 00b1 | XSI | |
| 00b2 | BSP | |
| 00b3 | SingleVert | |
| 00b4 | Multiply 2 | |
| 00b5 | <- Mesh | |
| 00c0 | Scene | |
| 00c1 | Add | |
| 00c2 | Multiply | |
| 00c3 | Transform | |
| 00c4 | Light | |
| 00c5 | Particles | |
| 00c6 | Camera | |
| 00c7 | Limb | |
| 00c8 | Walk | |
| 00c9 | Rotate | |
| 00ca | Forward | |
| 00cb | Sector | |
| 00cd | Portal | |
| 00ce | Physic | |
| 00cf | ForceLights | |
| 00d0 | Material | |
| 00d1 | Add Material | |
| 00d2 | MatHack | |
| 00d3 | Material 2.0 | |
| 00f0 | Viewport | |
| 0100 | SingleVert | |
| 0101 | Grid | |
| 0102 | Cube | |
| 0103 | Torus | |
| 0104 | Sphere | |
| 0105 | Cylinder | |
| 0106 | XSI | |
| 0107 | MTetra | |
| 010f | Kopuli | |
| 0110 | MatLink | |
| 0111 | Add | |
| 0112 | Select All | |
| 0113 | Select Cube | |
| 0114 | Delete Faces | |
| 0115 | Invert | |
| 0116 | MatLinkId | |
| 0117 | MatInput | |
| 0120 | Transform | |
| 0121 | TransEx | |
| 0122 | Extrude Normal | |
| 0123 | Displace | |
| 0124 | Perlin Displace | |
| 0125 | Bend 2 | |
| 0126 | Extrude | |
| 0127 | BakingAnimation | |
| 0128 | BoneChain | |
| 0129 | BoneTrain | |
| 012a | Triangulate | |
| 012b | Compress | |
| 012c | Pipe | |
| 012d | ScaleAnim | |
| 012e | RenderAutoMap | |
| 012f | Multiply | |
| 0130 | Multiply 2 | |
| 0131 | Center | |
| 0132 | Select Logic | |
| 0133 | Font3D | |
| 0134 | Explode |